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PAUSE AT THE OPEN COLUMN · NOTICE THE POSSIBILITIES

Scorpion

Keep the essentials of Scorpion in view. Read the sections in the order that helps you most.

A quick guide to the game
4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

A different kind of sequence

A few details help explain this feature. Scorpion on chemsoar.com uses one 52-card deck with four suits. Moves build down in the same suit rather than allowing cross-suit destinations. The tableau has seven columns. Four complete King-to-Ace runs clear the game.

The initial seven columns

The following details apply here. All cards in the last three columns are face up. The first three cards in each of the first four columns are face down. Three cards remain in the stock. Each opening column contains seven cards for a total of 49 tableau cards.

Build in the same suit

A few details help explain this feature. A seven of hearts cannot land on an eight of spades. A moved group's leading card must land on a card exactly one rank higher in the same suit. A King cannot land on another card because no higher rank exists. A seven of hearts can land on an exposed eight of hearts.

Move exposed groups

A few details help explain this feature. The selected cards do not need to share a suit to travel together. The leading selected card still has to meet the destination rule. Any face-up card can be selected together with every card beneath it. The selected cards do not need to descend in rank to travel together.

Only Kings fill empty space

Keep these points in mind. Cards beneath a moved King do not need to be in sequence. An empty column accepts a King or a group led by a King. An empty column is therefore less flexible than an empty column in ordinary Spider. A group led by a lower rank cannot enter an empty column.

Uncover another choice

Here are the details for this mode. An exposed card can carry the cards beneath it when its own destination is legal. Removing all face-up cards above a hidden card turns that hidden card face up. The next hidden card is revealed automatically. Undo restores the earlier hidden-card arrangement when the move is reversed.

The final three cards

The following details apply here. There are no further stock cards after the three-card deal. The stock contains one final deal of three cards. Dealing places a face-up card on each of the first three columns. This Scorpion version permits its stock deal when columns are empty.

Complete a suit

Keep these points in mind. A completed run must descend from King to Ace in one suit. The game removes a qualifying run automatically from the bottom of a column. All thirteen cards in a collected run must be face up. Moving an unordered group does not make that group a completed sequence.

Plan around blocked cards

Here are the details for this mode. Hint lists legal choices without promising a winning continuation. A move can carry unwanted cards along with a useful leading card. Checking the whole moved group helps you anticipate what will become blocked. Replay and Undo let you explore another approach to the same layout.

Save a Scorpion session

The following details apply here. Random Scorpion shuffles are not advertised as guaranteed winnable. Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants. Privacy & Cookie Settings lets you remove local saved games and results.